v10.10 patch notes

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Hi all,

The v10.10 update is now live!

Last chance to finish the Crackshot narrative before Penny takes over tonight at 8 PM ET as this week’s van driver.

In v10.10, we’re including improvements to the recent hitching/stuttering issues on PC and Mac. We will be monitoring the impact of these improvements and keep you updated.

[Jump into the patch notes to see what’s new!](https://www.epicgames.com/fortnite/patch-notes/v10-10-patch-notes)

Thanks.



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  1. #v10.10 Patch Notes

    ##SAVE THE WORLD

    ###What’s New?

    **Penny Hits the Road!**

    This week, help Penny make her way to the Radio Station to broadcast her Song of the Summer. Load up the van and gather your group because it’s time to Hit the Road with a new weekly quest! 

    [Click here to view Image](https://cdn2.unrealengine.com/Fortnite%2Fpatch-notes%2Fv10-10-patch-notes%2Fstw-header-v10-10-patch-notes%2F10BR_PennyMaydayBadge_Social-1920×1080-60782bcd9d340d360cff18fd9a278a6e3f57473d.jpg)

    **Thunder Thora**

    Where there’s thunder.. there’s Thora.

    [Click here to view Image](https://cdn2.unrealengine.com/Fortnite%2Fpatch-notes%2Fv10-10-patch-notes%2Fstw-header-v10-10-patch-notes%2F10STW_ThunderThora_Social-1920×1080-becd611c4c61c2e1cc08c779dfc8c484557340a8.jpg)

    ###Missions + Systems

    As mentioned in our most recent [Road Map](https://www.epicgames.com/fortnite/news/save-the-world-roadmap-8-9-2019)

    – **Top Tier Twine Tweaks**

    – Increased the quantity of Evolution Materials and Gold awarded by Mission Alerts.

    – Increased the rarity of Weapons/Survivors rewarded by Miniboss Mission Alerts and made them significantly less likely to be Transform Keys.

    – Increased the chance of Mission Alerts rewarding Evolution and Perk materials.

    – Increased the quantity of Drops of Rain, RE-PERK, Epic PERK-UP, and Legendary PERK-UP awarded by Missions and Group Missions.

    – Increased the chance of Missions and Group Missions awarding Perk materials and decreased the chance of awarding XP.

    – Increased the chance of Group Missions awarding Evolution materials.

    – Increased the chance of Missions awarding Drops of Rain.

    – Increased the chance of Missions awarding top-tier Ore and Crystal rather than Power Cells.

    – Increased the chance of Missions awarding Hero XP or Schematic XP rather than Survivor XP.

    – Increased the quantity of Perk materials awarded by Mission Alerts in high Canny Valley and Twine Peaks.

    – Increased the number of Mutant Storm and Mini-Boss Mission Alerts across the game

    – This increase is considerably greater in Plankerton and Canny Valley.

    – Updates to Trap Recycling and Trap Scoring:

    – Traps recycled at maximum durability now give back all the ingredients used to craft them.

    – Traps no longer provide Placement Score and Crafting Score, but their Activation Score has been increased to compensate for this change.

    – Locked Hit the Road zones are no longer visible on the world map.

    **Bug Fixes**

    – Edit permissions for all Storm Shields have been reset to remove any unintended additions from a recent bug.  Players will need to re-add permissions.

    – Fixed some mission alerts failing to spawn correctly. All Group Missions will now spawn a Mega Alert as a result.

    – Crafting Ingredients will now be granted when successfully completing the Resupply Mission.

    – Fixed onboarding flow to not show the Retry dialog before actually attempting first launch.

    – Wave 3 of Twine Storm Shield Defense 5 is now a timed wave instead of an elimination wave. 

    – Corrected Medic’s Deal reward in Hit the Road to heal properly.

    – Weapons awarded for completing Record Dash in Hit the Road will now include perks.

    – Emotes are no longer interrupted when played on the vehicle in Hit the Road.

    – Music from truck upgrades should no longer play when players are far away from the truck.

    – Truck Music and Zone Music are muted properly during songs at the end of Hit the Road missions.

    – Lars’ Hit The Road conversations will no longer continue through the victory or defeat screens.

    – The metal icon should now appear consistently in the objective text for the Bridge Out secondary mission.

    – Fixed an occlusion issue on the rocket when panning the camera during the Launch the Rocket mission.

    – Players should now receive the correct medal when completing a mission’s basic requirements.

    – Reward chests from Signal Boost spawn closer to players.

    – Hit the Road’s Signal Boost mission awards the correct amount of reward chests.

    ###UI

    – The mini map no longer goes blank when a player is eliminated in Hit the Road. 

    – Objective markers no longer appear on the map indefinitely in the Hit the Road mission.

    **Bug Fixes**

    – Emote music no longer continues to play when switching to another tab while previewing an emote in the lobby.

    – Spray decals now properly show up when shadows are toggled off.

    – Fixed Zoom controller button display in the world map.

    – Mission alert rewards will now correctly display the rewards during a mission.

    – HUD ammo counter will no longer show large numbers when the player is eliminated.

    – The tip text on the loading screen will no longer be cut off.

    – Collection book tiles now properly update when researching an item.

    – The blank *Bonuses* tab will now properly be hidden when Survivors are being viewed in the Event/Weekly Store.

    – Custom Wargames in Twine Peaks now display the correct reward item names.

    – Players will no longer lose input of the *Close Game* tab while opening Llama packs.

    – Attempting to leave a Storm Shield while Waiting For Assistance will no longer leave the player trapped there.

    – Fixed a crash on PC when trying to play old movie content.

    – Cloaked Star now takes inventory space.

    – The Health and Shield bar of spectating player now displays the correct values in Hit the Road.

    – The *Rewards Info* menu now shows the rewards for completing SSD1. 

    – The number of waves completed will now appear correctly on the Results screen after completing an Endurance SSD.

    ###Performance

    – Improved performance in the Frontend.

    ###Heroes

    – Thunder Thora rumbles back into the Event Store!

    – Standard Perk: **Electrified Floors**

    – Enemies standing on structures affected by B.A.S.E take **12.7** base Energy Damage every 5 seconds.

    – Commander Perk: **Electrified Floors+**

    – Enemies standing on structures affected by B.A.S.E take **38.1** base Energy Damage every 5 seconds.

    – Available in the Event Store starting August 14 at 8:00 PM Eastern Time.

    – The following Hero perks now work with SMGs in addition to their original weapon type:

    – **Assault Ammo Recovery**

    – **Assault Crit Damage**

    – **Assault Damage**

    – **Blaze of Glory**

    – **First Assault**

    – **Where’s Lefty**

    – The following perks were NOT updated to work with SMGs. These perks have been made eligible for a reset:

    – **Make It Count**

    – **Six Shooter**

    – **Hipshot**

    – **Swash**

    – **Buckle**

    – The First Assault perk now works after overheating for weapons that use heat generation instead of magazines.

    **Bug Fixes**

    – Players are no longer launched when they use the Heavy Attack with Spectral Blade into a Sand Tornado.

    – The Ninja’s Throwing Stars ability now cancels Emotes.

    – Destroying a B.A.S.E while Supercharged Traps perk is active will maintain the B.A.S.E bonus on traps.

    ###Weapons + Items

    – The following Legendary weapons, and their lower rarities, have been reclassified as SMGs and are eligible for a reset:

    – Blastotron Mini

    – Bobcat

    – Founder’s QuickShot

    – Hemlock

    – Lightning Pistol

    – Monsoon

    – Ratatat

    – Riptide

    – Silenced Specter

    – Thrasher

    – Typewriter

    – Vindertech Blazer

    – Viper

    – Added new Transform Keys for the SMG weapon category. 

    – Updated Mission Alerts to possibly award new SMG Transform Keys.

    – Updated Llama Choice rewards to possibly award SMG Schematics.

    – Defender perks that increase Assault or Pistol damage now also increase SMG damage.

    – Assault and Pistol Defenders can now use SMGs as well as their primary weapon type.

    – When you recycle a trap from your inventory you will get up to 100% of the materials used to craft it back, depending on the remaining durability.

    **Bug Fixes**

    – Defenders now hold spears correctly.  

    ###Gameplay

    **Bug Fixes**

    – The Impossibly Spotless Finish Quest now properly displays its Banner in the Quest’s Rewards section of the Quest Log.

    – Corrected Husk pathing around B.A.S.E.

    – Power Rating Player Disconnect: We no longer disconnect a player with too low of a power rating after a match has ended. 

    – This fixes a bug where players were unregistered when the game ended, but were then kicked before seeing the end game podium sequence because their power level could not be found.

    ###Enemies

    **Bug Fixes**

    – Husks should now damage structures while players are standing on B.A.S.E.

    ###Art + Animation

    **Bug Fixes**

    – Built structures no longer appear transparent when they are upgraded.

    ###Audio

    **Bug Fixes**

    – Fixed an issue where occasionally the looting sound effects would not always play.

    ###Known Issues

    *Want to track the top community issues? Head over to our Fortnite | Community Issues Trello board [here](https://trello.com/b/Bs7hgkma/fortnite-community-issues).*

  2. What a JOKE!!! The ”Other mode” has had the patch notes for 30+ minutes hmm, guess we are the ugly step-child being put out for adoption then. smh!

  3. So when hearing about the smg changes I thought soldiers would get nerfed into the ground. But I never expected the poor outlanders to get positively *creamed* like this. I mean, beetlejess, the previous best outlander, USELESS with slow fire weapons. Ranger Deadeye is just not as good with slow firing weapons. Dear god epic, why would you nerf our phase shifting allies?

  4. 3 big things i noticed weren’t mentioned
    1. Banner disappearing bug
    2. Ps4 crashes nothing mentioned
    3. Endurance crashes nothing mentioned

    These are major bugs with no mention of fixes🤦‍♂️

  5. The updates seem nice, though there’s no real new content, just bug fixes.

    That said, I’m happy to see that they buffed the twine rewards. Remains to be seen if they were buffed nicely.

    Also, maybe the vbuck drought has been ended with the increase in miniboss missions? Remains to be seen.

    That said, I’m kind of disappointed that it’s just another “escort mission” for the hit the road, with no real rewards and the only literal difference is dialogue.

    Also, didn’t we have thunda thora in birthday llamas? Now some people wouldn’t have gotten them then, but why not a hero we wouldn’t have gotten…

    I’m still salty about wasting my ticket on arch jess and ice king, but none of the heroes I wanted came in the birthday llama.

  6. “Increased the quantity of Drops of Rain, RE-PERK, Epic PERK-UP, and Legendary PERK-UP awarded by Missions and Group Missions.”

    What about eyes?

  7. * *When you recycle a trap from your inventory you will get up to 100% of the materials used to craft it back, depending on the remaining durability.*

    I hope this doesn’t mean the traps we find in the garbage and expeditions are going to be half broken and of various levels now.

  8. Words can’t explain my frustration with you epic. Soldiers who could already use all these nice automatic weapons now get every automatic pistol made exclusive. WTF do you play your game slow fire pistols without shockwave grenades its tougher to keep enemys back on outlander. Which is why automatic pistol were nice you got 30-50 bullets can burst this husk or this husk or spray this group.

    Without automatics its back to big overkills long downtime and not alot of abilitys to support them.

    Lets talk about a problem thats been LONNNG time problem games hard for new players. Having introduced several people to game and having had to explain. Most people just don’t pick it up so yeah lets add ANOTHER weapon type.

    While I extremely appreciate the increased drop rates in high twine. This might be the patch you lose me as long time pistol user this ruining flow of many of load outs. Aka normally ran auto weapon either energy or matching element then founders revolt can’t pair them up anymore. While you gave us the grand gesture of reset.

    It fails to actually compensate our investment 1000 reperk one weapon I spent 1500 picking its element and another 3k picking rest of perks 1000 reperk barely covers cost of perkup.

    Seriously wth is going on with you guys who the hell thinks these things are good. And how does this escape your notice if any of you actually test/play/experience your own gameplay.

  9. I just hope the wave spawn bug is fixed, so I am able to continue my TP SSD so I can advance into higher TP tiers…

    The bug is this: Twine Peaks SSD 4, wave 3 does not spawn, so I cannot finish TP SSD4

  10. .

    So,

    Twine Peaks SSD 4, wave 3, (250 elimination wave) no mobs.

    SSD 5 was fixed but not the other ones 🙁

    * Wave 3 of Twine Storm Shield Defence 5 is now a timed wave instead of an elimination wave. 

    Ive sent in game bug report and done everything so 🙁

    PLEAESE dont say we need to wait till next update :(((((((((((((((((((((((((((((((

  11. So you don’t fix the DAYS of 0 Vbuck mission alerts, nothing about afk problems, you don’t fix founder’s chat so we can try and find people that want to play, but you push more voice chat updates… these kids about to learn some new ways to string together expletives me not wanting to trade with them.

  12. Looking at this lackluster patch, I have to wonder. The SMG thing. How much time and resources did you waste on something *nobody* asked for or had even thought of instead of fixing real issues or making meaningful content?

    Also, mentions of fixes for stuttering on PC/Mac but nothing about the massive relentless PS4 crash issues?

  13. *- Increased the chance of Mission Alerts rewarding Evolution and Perk materia*ls.

    ​

    So this pretty much kills any possibility of a v-buck mission ever showing again, right? the amount of missions that have been ‘increased’ to isn’t greater than what we have before, and now we’ll see evo and perk mats even more often?

    ​

    Honestly fuck this game

  14. The SMG change is stupid and unnecessary in any way shape or form.

    God forbid you just put the work in to make it so SMG wraps work on both AR and Pistol models they apply to.

    Much better to change up the balance and meta because of BR for **A COSMETIC CHANGE**

    You guys are just so out of touch with your community.

  15. You honestly expect PS4 players to keep playing with the constant crashing issue that’s been here for a week already? Also, there’s no fix for trophies not being earned.

  16. This is a list of links to comments made by Epic employees in this thread:

    * [Comment by Magyst](/r/FORTnITE/comments/cq6m40/v1010_patch_notes/ewupwln/?context=1000 “posted on 2019-08-14 13:18:52 UTC”):

    > Hey there, I can give you some insight into some of those issues.
    >
    >1. Banner disappearing bug – **Confirmed Fixed for v10.20**
    >2. Ps4 crashes nothing mentioned – **Testing the fix now, aimed for v10.20**
    >
    >There have been fixes implemented for the Endurance crashing as well. Are you still getting these?


    This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2FFortNite). If you’d like this bots functionality for yourself please ask the r/Layer7 devs.[](#AUTOGEN_TSBREPLIEDBOT)

  17. So what I’m seeing is… You’ve ruined beetlejess and other outlander pistol heros and my game will still blue screen every other game making increased rewards useless.

  18. Can we get a before and after table of mission rewards? From what I’ve seen so far watching a few streams and reading posts here it doesn’t look like base reward amounts have increased very much in normal and group missions. A 4x Rain gave about 168 in any Twine PL, what are they now for each PL?

  19. I like how you added more slots in the collection book. More free space in the armory.

    Switching pistols to SMG, good for soldiers but bad for outlanders.

    Of course, as most people are still whining about there’s still nothing done to the AFK/leech issue. I’m more patient but it would be nice to hear if you guys are at least planning on something.

  20. > Last chance to finish the Crackshot narrative before Penny takes over tonight at 8 PM ET

    Strange. I played this morning and it was Quinn again. I was expecting Penny, but I forgot that she doesn’t come on until this evening. But apparently it should have been Crackshot. Not sure why I got Quinn.

  21. Why people are upset with the SMG change? It is a build up of changes over time that are not transparent, done willy nilly to the community. Game design done properly is a well disciplined well thought out process. Epic can go on Amazon and pick up a few books on the topic. When BR took over the world (not Gnomes) and a much better monetization scheme was developed, it had to be internally discussed at Epic and if they even had a half of a brain (maybe too much credit) a decision was made to move STW over to the same monetization scheme. I am not a rocket scientist, even though I do have a Chemical Engineering degree, a MBA, and I am a CPA, I would have done it in a New York minute and would not have waited as long as they have. Which makes sense since the free to play Lllama monetization scheme was just plan stupid and frankly was a nonstarter (despite their cute adorable voice lines).

    So instead of planning game play decisions to this end, Epic continually makes these changes with little to no notice with a they are all just sheep mentality and they will just get over it over time. Epic will just throw you a free Llama, resets, and maybe free mats once in awhile (aka those little gift boxes, and who does not like presents?).

    Do I sound like a bitter old man? That is because I am! Nearly 50 years on this rock and over two years invested in this game gives me the right to hopefully instill a shred of common sense to the bean counters and seagull managers at Epic HQ.

  22. Epicgames FIX THIS please!!!! save the world player is hereToday im doing my twine peaks ssd4 it has 4 waves . Zombies are not spawning bottom of stormshield amplifier this third wave got kill 250 zombies i cant do this mission!!!! no zombies here spawning glitch!!!!!! help me pls!!!

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